Information About Switches

A Switch is a hardware device that allows a user with little motor control to operate a computer or other electrical device.
(adapted from information found in Crick Software Catalogue)

Switch Interface is hardware that allows the convenient connection of a switch to a computer.
(adapted from information found in Crick Software Catalogue)

Switch Access helps users with a disability towards an equal opportunity to access the computer program. Many of today's products have built in switch access. Switches are usually connected via the serial port switch box. You can use any simple on/off switch. With single switch access, items on the screen are automatically scanned. When the desired item is highlighted, the user presses the switch, which then acts as a mouse click. With a two-switch scan, instead of scanning automatically, the user presses the second switch to advance the scan. Switch access increases independence enabling the user to operate programs, stereos, simple machines . . . for themselves.
(adapted from information found in Crick Software Catalogue)

Modes of Control determine the amount of time the appliance operates once the individual activates the switch. Ideal for individuals of all abilities, including those who can't maintain pressure on a switch or those who continually activate the switch.
Direct Mode keeps the appliance "on" only while the switch is activated. The direct mode is often preferred for individuals just learning cause-effect.
Timed Seconds Mode allows the appliance to run for a set amount of time from one to 60 seconds. Ideal for quick activities.
Timed Minutes Mode allows the appliance to run for a set amount of time from one to 60 minutes with a single activation. Ideal for longer activities.
Latch Mode one activation of the switch turns the appliance "on"; the second activation turns it "off". Effective when you want an appliance, such as a lamp, to remain on for an extended length of time.
(adapted from "Frequently Asked Questions" pg. 17, AbleNet Product Catalogue, 2000)

Finding the Most Effective Switch Site the switch site is one that allows the individual to use their most reliable motor movement, at the same time it minimizes the energy they expend to enjoy the activity. The steps below can help you identify the best solution.

  1. Observe the individual in a relaxed environment and watch for natural movements. Record locations you might place a switch. There may be more than one.
  2. Connect a switch to a preferred device or device preferred by peers. Place the switch in a location where you have observed previous movement, Touch the individual adjacent to where the switch has been placed. Prompt and urge the individual to activate the device.
  3. Wait, observe and be patient. It may take a while. Count the number of activations. Watch for fatigue. Try all locations where you observe movement.

(written by P. Locke, Ph.D. page 25, "Best Practice Tips" AbleNet Product Catalogue)

 

Focus on the Activity, Not the Switch Language development is a goal for individuals of all abilities. As they participate in an activity, it is important to consider the words you use to cue a individual to a desired end result ("Turn on the tape recorder.") rather than the means ("Hit the switch.")
If we always refer to the switch, the individual and others in the environment will focus on the switch, rather than the activity. The activity teaches the user about participation and inclusion not the switch. At the end of the day, if the user could talk, we would want them to talk about blending food, playing music, starting the paper shredder, not hitting the switch.
By using language that refers to the activity, the individual may begin to make the connection that words have direct meaning to an activity, and will focus everyone on the activity.
(Adapted from "Best Practices Tips" page 29, AbleNet Product Catalogue, 2000)